European Commission Directorate-General for International Partnerships (EuropeAid HQ)

Video games and immersive content development

Last update: Apr 10, 2025 Last update: Apr 10, 2025

Details

Location:EU 27
EU 27
Contracting authority type:Development Institution
Status:Awarded
Budget: EUR 7,000,000
Award ceiling:N/A
Award floor:N/A
Sector:Media and Communications
Languages:English
Eligible applicants:Unrestricted / Unspecified
Eligible citizenships:EU 27, Albania, Anguilla, Armeni ...
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EU 27, Albania, Anguilla, Armenia, Aruba, Bermuda, Bosnia and Herzegovina, British Virgin Islands, Caribbean Netherlands, Cayman Islands, Falkland Islands, French Polynesia, French Southern Territory, Georgia, Greenland, Iceland, Kosovo, Liechtenstein, Montenegro, Montserrat, New Caledonia, North Macedonia, Norway, Pitcairn, Saint Helena, Serbia, St. Pierre and Miquelon, Tunisia, Turkey, Turks and Caicos, Ukraine, Wallis and Futuna
Date posted: Sep 27, 2023

Attachments 43

Associated Awards

Description

Call updates

Jul 10, 2024 3:39:45 PM

Published: 26.09.2023

Deadline: 24.01.2024

Available budget: EUR 7.000.000

The results of the evaluation are as follows:

CREA-MEDIA-2024-DEVVGIM

Number of proposals submitted (including proposals transferred from or to other calls) - 253

Number of inadmissible proposals 6

Number of ineligible proposals 24

Number of withdrawn proposals 1

Number of above-threshold proposals - 129

Number of below-threshold proposals - 93

Total budget requested for above-threshold proposals

EUR 22.766.547,00

We recently informed the applicants about the evaluation results for their proposals.

For questions, please contact EACEA-MEDIA-DEVVGIM@ec.europa.eu

 


 

Feb 12, 2024 9:49:57 AM

The list of non-EU Participating Countries in the Creative Europe Programme was updated on 01.02.2024 due to the level of participation limited to the Culture strand and the Creative Europe Desks action for Montenegro and Tunisia.


Jan 30, 2024 10:03:09 AM

Call CREA-MEDIA-2024-DEVVGIM has closed on the 24 January 2024 17:00:00 CET (Brussels).

253 proposals have been submitted.

Evaluation results are expected to be communicated in June 2024.


Oct 16, 2023 9:25:58 AM

13/10/2023: Call corrigendum published, see changes on page 2 of the Call document

https://ec.europa.eu/info/funding-tenders/opportunities/docs/2021-2027/crea/wp-call/2024/call-fiche_crea-media-2024-devvgim_en.pdf


Oct 3, 2023 4:05:00 PM

The submission session is now available for: CREA-MEDIA-2024-DEVVGIM(CREA-LS)


Video games and immersive content development

CREA-MEDIA-2024-DEVVGIM

Programme: Creative Europe Programme (CREA)
Call: Video Game and Immersive content development (CREA-MEDIA-2024-DEVVGIM)
Type of action: CREA-LS CREA Lump Sum Grants
Type of MGA: CREA Lump Sum Grant [CREA-AG-LS]
Deadline model: single-stage
Planned opening date: 03 October 2023
Deadline date: 24 January 2024 17:00:00 Brussels time

Scope:
The objective of the support to Video games and immersive content development is to increase the capacity of European video game producers, XR studios and audiovisual production companies to develop video games and interactive immersive experiences with the potential to reach global audiences. The support also aims to improve the competiveness of the European video games industry and other companies producing interactive immersive content in European and international markets by enabling the retention of intellectual property by European developers.

Expected results

Increased quality, appeal, feasibility and cross-border potential for selected projects.

A stronger position on the European and international market for video games developers and companies producing interactive immersive experiences.

Description of the activities to be funded

Support will be given to the development of works and prototypes of interactive narrative storytelling with original content and/or quality gameplay intended for production and global commercial exploitation via PCs, consoles, mobile devices, tablets, smart phones and other technologies.

The aim is to provide funds to video game production companies and other companies producing immersive content to develop works with a high level of originality and innovative and creative value, and that have a high level of commercial ambition and extensive cross-border potential to reach European and international markets. This will allow for further investment in innovative European content and increase the competitiveness of European companies in the digital global market.

Applications should present adequate strategies to ensure a more sustainable and more environmentally-respectful industry and to ensure gender balance, inclusion, diversity and representativeness.

 
 
 
 
 
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